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Using 3D Assets in Gen-4 References

Summary
Learn how to use 3D assets in Gen-4 References.
  • Using 3D assets as part of your generative workflow allows you to control specific scene elements contained in your reference image
  • While you can’t use 3D models directly in Runway, you can still create pre-comp images that can be brought in and used with References
  • Start by using your 3D application of choice
    • Build out a very basic 3D scene
    • Use the 3D camera to get the angle that you’re looking for
    • Export the camera POV as a single still image
  • Import that image into References, and combine it with a style reference image and a text prompt
    • The prompt should look something like “render image 1 in the style of image 2”
  • Try swapping out image 2 with different style references for different results
  • Once you get an image you like, try asking References for different angles of the scene, or closeups on specific elements
  • Choose your favorite images, turn them into videos with Gen-4, then edit them together for your final video result
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